![]() With three natural resources out of four being extracted, I now have the ability to feed a bunch of other unique factories. Both areas have a small generic, zonable industry area on their outskirts as well, supplied raw materials by recycling centers. A second similar township farther away has an oil industry area with the household plastics factory. My starting township has a farming and a forestry industry area, with the bakery and furniture factory. Use the new player-buildable Industry areas and buildings as much as possible, because centrally planned economy. External road connections are a limited sink for exports and source of imports, mainly to allow you to get started and not have to do everything at once. Be as self-sufficient as possible, produce and consume everything locally. Use roads as your only external connection. To be able to play Industries while this bug persists, I decided to embrace it: THE NORTH KOREA CHALLENGE! It's very odd behavior.įor me, commercial buildings accept the products of unique factories just fine. Once I connected to another exit, it flowed again. It caused everything to fill up and nothing left. It worked for a while but then the zone seemed to want to export to other neighboring connections (even though they weren't accessible due to the isolated setup). The key is to isolate entirely from the road network to see the behavior.Īlso, might be related, but I set up a dedicated road connection out of my isolated area to send off by truck only. I could actually toggle it back and forth repeatedly to replicate.īarrygreybeard, could it be that you are getting enough truck traffic using other routes to make it look as though it's working? Might be on my end but I'll try to test it more. ![]() As soon as I disabled the local cargo station and attached a road to the main road network, income came in. I ran it for a while and the isolated farming area had zero income. ![]() Trucks merrily loaded the train, the train went to the edge and converted back to trucks and exited the map. At the map edge, the cargo station connected to the highway (only allowing exit outside of map and back to that station, not back into town). I made an isolated farming (no road connection) area and setup a station to station cargo train. ![]()
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